게임 기획/UI
UI 표준
cadion
2024. 5. 22. 19:51
standard unit : inch
Human
recognize capacity
- minimum separation distance ( for distinguish as objects )
- outline
- adjacent color contrast degree
- maximum information intensity
Input accuracy
- per input type
Screen
responsive UI
- multiples of 4
- 0, 4, 8, 12, 24, 32, 64, 72 ~
Combine with 3D
cost of screen occupancy
- opacity ( or geometric )
- inclined UI
- diegetic UI
- Icon
- contextual
Layered
category
- by spatial
of course, spaital discretion degree is effected from scale of object ( log )
Grouping by function
ex) top/left/right/bottom
- for minimize
- line of sight
- recog searching time
- for cateogize
- function in user recog
- by tap
- by access sequence ( depth )
- by depth ( order, dimension )